Monday, March 21, 2011

Pancreatic Cancers Use Fructose, Common in a Western Diet, to Fuel Growth

"Pancreatic cancers use the sugar fructose, very common in the Western diet, to activate a key cellular pathway that drives cell division, helping the cancer to grow more quickly, a study by researchers at UCLA’s Jonsson Comprehensive Cancer Center has found.

Although it’s widely known that cancers use glucose, a simple sugar, to fuel their growth, this is the first time a link has been shown between fructose and cancer proliferation, said Dr. Anthony Heaney, an associate professor of medicine and neurosurgery, a Jonsson Cancer Center researcher and senior author of the study.

“The bottom line is the modern diet contains a lot of refined sugar including fructose and it’s a hidden danger implicated in a lot of modern diseases, such as obesity, diabetes and fatty liver,” said Heaney, who also serves as director of the Pituitary Tumor and Neuroendocrine Program at UCLA. “In this study, we show that cancers can use fructose just as readily as glucose to fuel their growth.”

The study appeared in the Aug. 1 issue of the peer-reviewed journal Cancer Research.

Sources of fructose in the Western diet include cane sugar (sucrose) and high fructose corn syrup (HFCS), a corn-based sweetener that has been on the market since about 1970. HFCS accounts for more than 40 percent of the caloric sweeteners added to foods and beverages, and it is the sole sweetener used in American soft drinks.

Between 1970 and 1990, the consumption of HFCS in the U.S. has increased over 1,000 percent, according to an article in the April 2004 issue of the American Journal of Clinical Nutrition. Food companies use HFCS—a mixture of fructose and glucose—because it’s inexpensive, easy to transport and keeps foods moist. And because it is so sweet, it’s cost effective for companies to use small quantities of HCFS in place of more expensive sweeteners or flavorings.

In his study, Heaney and his team took pancreatic tumors from patients and cultured and grew the malignant cells in petri dishes. They then added glucose to one set of cells and fructose to another. Using mass spectrometry, they were able to follow the carbon-labeled sugars in the cells to determine what exactly they were being used for and how.

Heaney found that the pancreatic cancer cells could easily distinguish between glucose and fructose even though they are very similar structurally, and contrary to conventional wisdom, the cancer cells metabolized the sugars in very different ways. In the case of fructose, the pancreatic cancer cells used the sugar in the transketolase-driven non-oxidative pentose phosphate pathway to generate nucleic acids, the building blocks of RNA and DNA, which the cancer cells need to divide and proliferate.

“Traditionally, glucose and fructose have been considered as interchangeable monosaccharide substrates that are similarly metabolized, and little attention has been given to sugars other than glucose,” the study states. “However, fructose intake has increased dramatically in recent decades and cellular uptake of glucose and fructose uses distinct transporters ... these findings show that cancer cells can readily metabolize fructose to increase proliferation. They have major significance for cancer patients, given dietary refined fructose consumption.”

As in anti-smoking campaigns, a federal effort should be launched to reduce refined fructose intake, Heaney said.

“I think this paper has a lot of public health implications,” Heaney said. “Hopefully, at the federal level there will be some effort to step back on the amount of HFCS in our diets.”

Heaney said that while this study was done in pancreatic cancer, these finding may not be unique to that cancer type.

Going forward, Heaney and his team are exploring whether it’s possible to block the uptake of fructose in the cancer cells with a small molecule, taking away one of the fuels they need to grow. The work is being done in cell lines and in mice, Heaney said.

The study was funded by the National Institutes of Health, the Hirschberg Foundation and the Jonsson Cancer Center."

Article written by Anthony Heaney, M.D., Ph.D., originally posted on UCLA's website.

Thursday, March 10, 2011

Can Wii Fit Make You Fit?

Personal Training Scottsdale getfitaz.com"Wii Hula and Step Games Can Provide Exercise Benefits—at Intermediate or Higher Levels, Reports The Journal of Strength and Conditioning Research

Philadelphia, PA (March 9, 2011) - Playing two Wii Fit video games—Step and Hula—can provide adequate exercise to improve health and physical fitness, reports a study in the March issue of The Journal of Strength and Conditioning Research, official research journal of the National Strength and Conditioning Association. The journal is published by Lippincott Williams & Wilkins, a part of Wolters Kluwer Health.

These Wii Fit games "can be used as an effective mode of physical activity to improve health in adult women," according to the study by honors students Jennifer R. Worley and Sharon N. Rogers, and their advisor, Robert R. Kraemer, Ed.D., FACSM, of Southeastern Louisiana University, Hammond. However, the researchers emphasize that players "should strive to participate at higher (intermediate) game levels" to gain exercise benefits.

Active Video Games Have Potential to Improve Fitness
Healthy young women were studied while playing Wii Fit games: Step, a step aerobics workout; and Hula, a simulated hula-hoop game. Oxygen consumption, energy expenditure, and other measures of the body's response to exercise were assessed as players advanced through different levels of each game.

At the starting levels, neither game produced high levels of oxygen consumption or perceived exercise intensity. However, as the women advanced to the intermediate levels, the exercise intensity increased. In both the Step and Hula games, the intermediate level produced energy expenditure equivalent to a fairly brisk walking pace of 3.5 miles per hour.

Of the two games, the Hula game provided higher oxygen consumption and energy expenditure. "This could be attributed to the fact that the hula involves more total body movement exercise than step and uses more muscle groups," Ms. Worley and coauthors write. At the intermediate level of the Hula game, players could burn approximately five calories per minute.

Video games have become a popular recreational activity for many people. One study found that up to 45 percent of U.S. adults play video games, with evidence that those who spend more time playing have lower physical (and mental) health. In recent years, several new games have been introduced that seek to incorporate physical activity into video gaming. The new study is one of the first to evaluate whether these games really provide sufficient exercise to improve health and fitness.

Based on the new findings in healthy young women, at least some Wii Fit games—particularly the Hula game—do indeed provide meaningful exercise. "[The] findings suggest that the Wii Fit can be used as an effective activity for promoting physical health in this population," the researchers conclude. However, they stress that the games don't provide much benefit at the starting level—players who want a real workout will need to play at the intermediate or higher game levels."

Article was taken from the March issue of The Journal of Strength and Conditioning Research, which can be found here.
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